From here on in, the calls below can and will happen in random order (and can appear in multiples, just like in the main campaign). He has infinite health and stamina, blood plague immunity, red talon skills and more. From here, you'll see a gas station on your right and a fast food restaurant to your left. fuel resources a day, so gasoline won't be much of an issue like it can be in the campaign. (You may need to be away from base when Reba and/or Diana show up, so if you have some free time, scavenge a bit and they'll hopefully turn up sooner rather than later). Captain Logan will call and will want to meet you at Dr. Hoffman's lab. If not, start a new Heartland game and check again. A horde has been attracted by the CLEO signal, so take them out in your favourite way. They can also claim the beloved Jurassic Junction as their homesite and build the biggest base yet, blending nostalgia with new features. Talk to him again to accept his offer. Don't sweat it if you do them out of order, just make sure you do them all at some point. Make sure they have 2 skills already specialised! Head over to his farmhouse and talk to him, agree to help, and he'll ask you to head over to an abandoned military outpost in Marshall. From here, you can directly target the final plague wall. Head back to Vic and the warehouse and now you'll have a decision to make: If you tell Vic that Isaac is dead, Vic will leave the map once you leave the warehouse. From there, repair the base in the order you see fit, then start slotting in everything else. The side benefit is that they also start liking you more. The stories in Homecoming take place after State of Decay 2: Heartland and form part 3 of the Trumbull Saga, a story that began all the way back in the original State of Decay. You'll probably still be working on gathering parts to make the network weapons, so feel free to ignore radio calls and just gather parts and materials, and once you've finished the Network weapons, you're done for this run. Once again she'll refuse, but again will give you another gift for saving here (don't worry, we'll see her one more time). Once the iconic site of the original State of Decay game, the towns of Spencer's Mill and Marshall are now overrun with an advanced form of blood plague: a more . You'll be prompted to install the Distiller into any of your facilities, so do so (I parked it in the CLEO Relay facility), which will end the mission. At the end of the road, you'll see a barn - hopefully, Diana will spawn here, being attacked by zombies. Army Roadblock at the southwest corner of this section. Our final recruitment mission will now crop up! You can beat this wall over and over, and every time you continue, you'll start in the same place. Help Xander defeat Mickey. community members have thanked the author. Another quick note: Plague walls are very susceptible to fire damage once the shell has been removed, so bringing some thermite, Molotovs, or other fire-based incendiary devices will help with the fight tremendously. There is a cooldown time between CLEO Relay activations so while this timer prevents you from speeding through this achievement, with only ten drops needed, you shouldn't have much problem getting this done in a timely manner. You have a bit of time to yourself at the moment, so grab your car and start looting the houses/bathrooms in the immediate area around your new base. This is Izzbee, our last survivor who is recruitable that we will meet in-game. Pick either of the two top options to return the water tank for a free ammo press and another mission accomplished (two of three for Reba missions complete if you're keeping count). When approaching Marshall along the south road, turn into the first access road and cross the bridge. Note that every time you take down the protective shell around the vulnerable spot, the plague wall will "call for help", just like a plague heart would, calling in blood plague zombies, screamers, ferals, and even blood juggernauts to protect itself. Accept and do so. Be warned here too - a screamer can knock you off this perch if you're not careful (though its a bit safer than the previous spot). The good news is that you can feel free to take down a health bar, retreat back to a base or outpost to heal and rearm and return to the wall, where the health bar will still be one section lower. She'll have you go up on the platform next to her and do some scouting. Unfortunately, the new "plague zone" system from a recent patch will force you to set this up a distance away, but its still worth doing even if your outpost isn't in the immediate area. When starting Heartland, select Larissa and Aunt Fiona. See Playthrough One for tips on taking out this plague heart, but at this point you should know the game and have no trouble taking it out. A bit of good news, you don't have to face these at full strength until the end of the campaign (you fight a weakened one mid campaign), nor do you have to hunt them down yourself. And with that, we can begin our Heartland walkthrough! Then, re-board this opening and repair all the damaged ones. If you look at the plague wall, you'll see an area that looks like the distended belly of a bloater, though in red. Army Cache, Army Tent, Army Camp, and Army Barricade at the intersection north of the Fortified Fire Station (The Army Tent has always been empty for me, but it's easy enough to check). 1.) Outside of its mediocre position, you will love this base. State of Decay 2 is the follow-up to Undead Lab's 2013 zombie survival game. 13-16.) My first playthrough I was killed here, so you have been warned. If you want a cheap way to take out the first wall, you can work a van or other tall vehicle through the barriers and close to the plague wall, then stand on the vehicle as you begin your assault. The goal of Heartland is to complete these preset missions; unlike the main campaign, you do not have to clear out plague hearts or elect a leader and complete their quest chain. Back to missions, and another easy Reba mission should be waiting for you. Shoot or melee him enough, and he'll surrender. Unlike most games, State of Decay 2 follows a general walkthrough for a few missions and then branches. The other quests listed before that one can be done in any order. To do this, follow the steps above for about ten rounds, then hit the, Find anything you think is wrong with this walkthrough? The dead have risen, and civilization has fallen. Once the plague heart is dead, loot the base and eventually, you'll find a Military Journal Fragment. You, Aunt Fi, and Brock will need to survive the attack (it's on a timer), and Brock will join you as a follower and prompt you to drive to the Wilkerson Farm. Select Page. Another, safer strategy is to drive your car around the map, and when you find a blood juggernaut, just use the "car-fu" trick to back into it repeatedly and kill it. Whatever method you use, you'll eventually cure the plague 100 times to unlock: You used plague cure on another survivor 100 times in Heartland. Stay up to date with news, insights, and updates from State of Decay team by subscribing to the blog. You cannot operate the relay without her, so of all the survivors you've recruited so far, she needs to stay alive the most, at least until you complete 'The. Consume the Zedeye until you push your infection meter past maximum (it should take between three and four), thereby infecting yourself with blood plague, unlocking: You contracted blood plague from a plague consumable. Find one of each, take it back to base, use the proper kit on it, and you'll unlock: You used the Vehicle Depot to craft and use all three vehicle upgrade kits. State of Decay 2 does not have a "main story" like the first game, being more of a freeform sandbox game. dialogue producer Music by Art Direction by Chad Greene Art Department Manu Pratap Next though, instead of being prompted to head to the local bar to find Brock, you'll be prompted by Malik to talk to him about finding Ray Santos. Walk up to the plague wall (not too close) and turn right, walking down the sidewalk with the building on your left and a barbed wire concrete barrier on your right. If you select "Continue" from the main menu, the game will drop you in at the beginning of the "Gauntlet", with only the fourth plague wall left! Fortunately, knowing what I know now, there is an easy and safe way to handle this: read on to see. It's at this point you can attack the wall, but only at the vulnerable spot. Still, the fact that you can rest between taking out each bar is a huge bonus. Playthrough one is complete! Both pairs of survivors are on a mission to find people important to them: characters who appeared in the original State of Decay. Helena will join you before leaving, and it's off to the church! Grace will be kind enough to give you back the water tank. As well, if you've followed this guide and recruited everyone along the way, you also unlock: Full HouseYou recruited 8 different survivors in a single game of Heartland.5 guides. features a return to Trumbull Valley in a new story-based adventure. Fortunately, if we use a plague cure on another survivor it also counts for the solo achievement, so we only have to cure the plague 100 times (or less, if you've used cures during the main campaign). State of Decay 2 Wiki 667 pages Explore Table of Contents Guides Expansions in: List of Knowledge An expert in Bomb-Making View source This page is waiting for an Overhaul. Everything has blood plague. Shoot or hit him enough, and Mickey will surrender (one headshot works perfectly here, and don't worry, you can't kill Mickey this way). WARNING: you'll need to take a out a plague heart during this mission, so load up on health and stamina consumables and all the explosives/ Molotovs you can before heading out (you can build some soda can bombs at the Repair Depot if you have the supplies). If done correctly in the correct spot, you can pull yourself up onto the brown box. Rumour has it that she may only appear during the daytime, so try during the day and see if that helps if you're having trouble spawning the second Diana encounter. (I don't recommend using CLEO Relay calls for these as your armed base guards may take them out before you do, so you won't get credit for this achievement. Feel free to fall back if you're getting overwhelmed, and give it another go when you're rested, repaired and stocked up. Talk to her and accept, and this will unlock: You recruited Diana into your Heartland community. Take the short drive to the Abandoned Barn, enter, then climb the ladder and talk to Dr. Hoffman. He'll prompt you to talk to Keesha for a reward, and when you do you'll get a rucksack of medicine for your troubles, ending the mission. the area with all the plague walls. Do so, and she'll ask to join or enclave. Fortified Camp in the centre of the crop fields, away from any road. Microsoft Game Studios by | 30, Oct,2020 | Uncategorized | 0 comments | 30, Oct,2020 | Uncategorized | 0 comments Happy Heartland'ing! Once the mob is clear, talk to her and invite her again to join your enclave. It's essentially Nightmare+, where the rules are all set to Nightmare level, save for the added bonus where everything on the map has blood plague. Anyway, once done, talk to Nat, ending this quest. If one should die early in the game, just restart Heartland. To do this, drive around the fields to the northwest of the crashed airplane from the previous Captain Logan quest, and a quest marker will eventually pop up on screen (see map above for exact location). 1724 tv a1-hd Remember - you'll want to make sure you do the first two Diana encounters before starting this mission, so if you haven't seen Diana twice yet, hold off on this (and the Vic/Isaac mission if you want to recruit both) until you do. Hoffman will comment you need to make more plague busters, but cannot herself as she has to stay and scout the "Gauntlet" (i.e. We are thrilled to be part of E3 and most importantly, to launch this very special story campaign. Next, drive over to the water tower indicated by the quest marker and repeat this exercise (climb both ladders here to get to the round part at the top). Travel all the way across the map to the Industrial Steel Supply Company on the far west border, and clear out the building/immediate area. Accept, and with Keesha now in tow, head to the Orchard House. Talk to Captain Logan one last time to finish the quest. The bad news about this is that Jurassic Junction is generally far away from most points of interest on the map, so you'll be driving a lot. If Diana isn't where you expect, don't worry - try again after the next mission, then the next, and so on until she appears. Once the iconic site of the original State of Decay game, the towns of Spencers Mill and Marshall are now overrun with an advanced form of blood plague: a more aggressive and far deadlier version than exists anywhere else. In Heartland, players choose from two sets of starting characters who have traveled to Trumbull Valley for different reasons. Walk along the trail until you encounter the Blood Feral. If so, drive on over to the western Marshall Warehouse (hey, its my favourite base from State of Decay 1!) Clear out any zombies in the immediate area, then talk to Captain Logan again. Search the medial area for the cure, then talk to Chavez - select the top option to give him the cure and recruit him into our enclave. You can take out two of the three meters using busters, incendiary devices, and explosives (and bullets if the explosives didn't damage the wall enough) before having to stop and assist on the fight with the zombies. 2022 TrueGaming Network Ltd, All Rights Reserved. Stand in this kink, and look for a brown box on top of this area (on the far side of the "kink"). Assuming you've done this, head over to the Deep Green Farmhouse (again, feel free to drive through farmland as a shortcut) and talk to Captain Logan. At some point, Ray will contact you by radio, and ask you for one more favour. If you stand outside your base by the front doors however, you may be able to shoot them before your armed survivors). State of Decay 2. Isaac will be holed up in the blue house in the very southwest of the map - head on in and talk to him. If you can, climb up to a higher spot and count the number of zombies - to be safe, you'll probably want eleven or twelve. You'll notice that you don't get to select a difficulty level when you start Heartland, because it's selected for you. Your preferences are configured to warn you when images may be sensitive. Wanting nothing to do with Vic anymore, he'll ask you to tell Vic that he is dead. Follow the quest marker for the last time (for this mission at least) to the Swine & Bovine restaurant. If the quest spawned properly, you'll see Diana here being absolutely mobbed by zombies. Accept, and drive Brock and yourself back to Jurassic Junction, and you'll unlock: You recruited Brock into your Heartland community. Feel feel to loot this house as well while you're here. When they break through it and shamble inside, eliminate them. Good news! With her in tow, we're once again on our way to another quest marker. Dr. Hoffman will indicate, and I'll reiterate: from here on in your missions will basically be to take out the remaining plague walls, so take your time to arm yourself and get things in order, and/or work on some of the clean up achievements from below. This time around, you won't have Captain Logan to help (unless you bring him as a follower of course), so be a bit more conservative during this fight. 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